This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 150 every 1s while standing near a Shortcut.
Heal for 210 for each enemy hit with Harpoon.
Gain a 450-Health Shield after dropping to or below 50% Health.
Increase your maximum Ammo by 1.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.
Reduce the Movement Speed penalty of Scope by 60%.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Increase your maximum Health by 250.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Gain a 150-health Shield for 3s after Slither ends.
Increase your Movement Speed by 12%.
Mending Spirits immediately Heals your target for an additional 350.