This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Generate 1 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Reduce the Cooldown of Harpoon by 6s.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Generate 1 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 250.
Reduce the Cooldown of Harpoon by 6s.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.