This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Increase your maximum Health by 300.
Increase the range of Vine by 40%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Generate 3 Ammo after activating Combat Trance.
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase your maximum Ammo by 3.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Increase your maximum Health by 300.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Heal for 60 each time one of your base Turrets hits an enemy.
Heal for 75 every 1s while standing near any of your Turrets.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Increase your maximum Health by 300.
Increase the range of Vine by 40%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Increase your maximum Health by 300.
Increase the range of Vine by 40%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Health by 50.
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Gain 25% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Increase your maximum Health by 300.
Increase the range of Vine by 40%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Increase your maximum Health by 300.
Increase the range of Vine by 40%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Increase your maximum Health by 300.
Increase the range of Vine by 40%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Increase your maximum Health by 300.
Increase the range of Vine by 40%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce damage taken by 9% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Heal for 300 per second while using Hustle.