This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Increase the duration of Siege Shield by 2.4s.
Increase the Health of Siege Shield by 750.
Gain 20% Lifesteal.
Increase your maximum Health by 450.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your maximum Health by 150.
Reduce the damage you take by 16% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Heal for 20 every time you Heal an ally with Moonlight.
Regenerate 3% Moonlight every 1s while not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.