This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Reduce the Cooldown of Poison Bolts by 4s.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase the duration of Hunter's Mark by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Heal for 400 after hitting an enemy with Shoulder Bash.
Reduce your active Cooldowns by 40% after getting an Elimination.
Gain 20% Lifesteal.
Increase the duration of Siege Shield by 2.4s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Heal for 400 after hitting an enemy with Shoulder Bash.
Reduce your active Cooldowns by 40% after getting an Elimination.
Gain 20% Lifesteal.
Increase the duration of Siege Shield by 2.4s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 2s.
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase travel speed during Grace by 20%.
Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 16%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Shadow Travel by 1.6s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Increase your Reload Speed by 8% for 3s after using Detonate.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Increase your Reload Speed by 8% for 3s after using Detonate.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Reduce the Cooldown of Grumpy Bomb by 4s.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Heal for 400 after hitting an enemy with Shoulder Bash.
Reduce your active Cooldowns by 40% after getting an Elimination.
Gain 20% Lifesteal.
Increase the duration of Siege Shield by 2.4s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Heal for 400 after hitting an enemy with Shoulder Bash.
Reduce your active Cooldowns by 40% after getting an Elimination.
Gain 20% Lifesteal.
Increase the duration of Siege Shield by 2.4s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Siege Shield by 2.4s.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Heal for 600 after hitting an enemy with Shoulder Bash.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase the duration of Hunter's Mark by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Siege Shield by 2.4s.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Heal for 600 after hitting an enemy with Shoulder Bash.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Siege Shield by 2.4s.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Heal for 600 after hitting an enemy with Shoulder Bash.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase the duration of Hunter's Mark by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Siege Shield by 2.4s.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Heal for 600 after hitting an enemy with Shoulder Bash.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Siege Shield by 2.4s.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Heal for 600 after hitting an enemy with Shoulder Bash.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Siege Shield by 2.4s.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Heal for 600 after hitting an enemy with Shoulder Bash.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase the duration of Hunter's Mark by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the duration of Siege Shield by 2.4s.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Heal for 600 after hitting an enemy with Shoulder Bash.
Gain 20% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 12% Lifesteal.
Increase your Movement Speed by 8%.
Reduce your weapon recoil by 40% while using Precision Sights.
Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 1.5s.
Increase the duration of Hunter's Mark by 1.2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 300.
Heal for 140 for each enemy hit with Reckoning.
Heal for 150 after activating Conviction.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 12% Lifesteal.
Increase your Movement Speed by 8%.
Reduce your weapon recoil by 40% while using Precision Sights.
Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.