This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 150 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 150 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Every Soul Charge you detonate generates 2 Ammo.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 150 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 150 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 125.
Increase your Movement Speed by 20%.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 16% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 150 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 45.
Heal for 90 every 1s while Combat Trance is active.
Heal for 120 for each enemy hit by Heavy Blade.
Increase your maximum Health by 150.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 150 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Every Soul Charge you detonate generates 2 Ammo.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 every time you Heal an ally with Moonlight.
Increase Luna's Health by 675.
Increase Luna's deploy range by 40%.
Increase your maximum Moonlight capacity by 32%.
Increase your maximum Health by 200.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Heal for 150 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 210 every 1s while channeling Restore Soul.