This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Heal for 120 after activating Shadow Bombs.
Generate 7% Ultimate charge after activating Dash once every -8s.
Increase your Movement Speed by 10% for 2s after Dash ends.
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Your Ambush gains an additional charge and can now be used on allies.