This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 250.
Reduce the damage you take by 8% while at or below 40% Health.
Reduce your damage taken by 12% for 2s after using Pounce.
Pounce Executes targets at or below 35% Health.