This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the Movement Speed penalty of Scope by 60%.
Flare lasts 1.7999999999999998s longer.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 100.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.