This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 20% for 3s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase your maximum Health by 150.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 20% for 3s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase your maximum Health by 150.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 20% for 3s after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase your maximum Health by 150.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 200.
Reduce your damage taken by 12% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 1s.
Reduce your damage taken by 10% while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75 Shield for 5s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.
Reduce the damage you take by 20% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 0.6s.
Obliteration now Silences enemies hit for 1.65s.