This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the radius of Royal Presence's Poison aura by 100%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Healing received from others by 5% while at or below 50% Health.
Heal for 240 every 1s for 3s after activating Stasis Field.
Generate 1 Ammo after hitting an enemy with Setback.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the radius of Royal Presence's Poison aura by 100%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the radius of Royal Presence's Poison aura by 100%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Healing received from others by 5% while at or below 50% Health.
Heal for 240 every 1s for 3s after activating Stasis Field.
Generate 1 Ammo after hitting an enemy with Setback.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 40%.
Increase your maximum Health by 150.
Increase your maximum Ammo by 1.
Gain 30% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 50%.
Increase the duration of Astral Mark by 0.4s.
Reduce the Cooldown of Astral Mark by 1.6s.
Increase the range of Astral Mark by 4%.
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Regenerate 2 Ammo every 1s while using Nullify.
Increase the Movement Speed of your Protection target by 10% for 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Regenerate 2 Ammo every 1s while using Nullify.
Increase the Movement Speed of your Protection target by 10% for 2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 600.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% for 4s after using Blossom.
Reduce the Cooldown of Crippling Throw by 0.6s.
Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Increase the radius of Blossom by 12%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 24%.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Increase your maximum Health by 150.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 40%.
Increase your maximum Health by 150.
Increase your maximum Ammo by 1.
Gain 30% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 18% while your Bulwark is active.
Generate 8 Ammo after activating Battle Shout.
Increase your maximum Health by 450.
Increase your maximum Ammo by 9.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 40%.
Increase your maximum Health by 150.
Increase your maximum Ammo by 1.
Gain 30% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 20% Energy after falling to or below 50% Health.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.