This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 350 every 1s while channeling Restore Soul.
Every Soul Charge you detonate generates 1 Ammo.
Reduce the cast time of Shadow Travel by 30%.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Increase your maximum Health by 50.
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Increase your maximum Ammo by 1.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 1250.
Increase the Knockback distance of Kinetic Burst by 40%.
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Generate 2 Ammo after activating Siege Shield.
Reduce your damage taken by 75% while using Shoulder Bash.