This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after hitting at least one enemy with Skewer.
Heal for 20 every 1s while Agility is active.
Generate 50% Energy after earning a Killing Blow with Skewer.
Increase the Movement Speed boost of Agility by 4%.
Increase your maximum Health by 200.