This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ammo regeneration speed by 60%.
Increase the deploy range of Healing Totem by 60%.
Increase your Movement Speed while using Ghost Walk by 10%.
Increase the Chain range of Shock Pulse by 8%.
Increase your maximum Ammo by 40%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Increase the travel distance of Combat Slide by 30%.
Reduce the Cooldown of In Pursuit by 3.5999999999999996s.
Increase your maximum Health by 100.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 150.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 150.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.