This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 40% Energy after falling to or below 50% Health.
Heal for 480 after hitting at least one enemy with Skewer.
Increase the Movement Speed boost of Agility by 16%.
Reduce the rate of Energy consumption while in Dragon Stance by 12%.
Increase your maximum Health by 100.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 40% Energy after falling to or below 50% Health.
Heal for 480 after hitting at least one enemy with Skewer.
Increase the Movement Speed boost of Agility by 16%.
Reduce the rate of Energy consumption while in Dragon Stance by 12%.
Increase your maximum Health by 100.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 40% Energy after falling to or below 50% Health.
Heal for 480 after hitting at least one enemy with Skewer.
Increase the Movement Speed boost of Agility by 16%.
Reduce the rate of Energy consumption while in Dragon Stance by 12%.
Increase your maximum Health by 100.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.