This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Heal for 50 when you use Envelop.
Reduce the Cooldown of Envelop by 1.2s.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase the range of Chain Heal bounces by 40%.