This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Increase your Movement Speed by 12%.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Reduce your active Cooldowns by 30% when you get an Elimination.
Increase your maximum Health by 250.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reset the Cooldown of Withdraw after dropping to or below 15% Health.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Reduce the cast time of Shadow Travel by 20%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 3.2s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.