This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 every 1s while Combat Trance is active.
Increase your maximum Ammo by 2.
Increase your maximum Health by 100.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 every 1s while Combat Trance is active.
Increase your maximum Ammo by 2.
Increase your maximum Health by 100.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 every 1s while Combat Trance is active.
Increase your maximum Ammo by 2.
Increase your maximum Health by 100.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2s for each enemy hit by Heavy Blade.
Heal for 45 every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.