This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 12% for 3s after activating Ignition.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 15% for 3s after activating Ignition.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 15% for 3s after activating Ignition.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 45.
Heal for 300 after activating Soul Harvest.
Reduce the Cooldown of Ignition by 0.6s.
Reduce your damage taken by 15% for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.