This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Combat Trance is active.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Ammo by 3.
Increase your maximum Health by 200.
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Combat Trance is active.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Ammo by 3.
Increase your maximum Health by 200.
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.