This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 3s.
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Heal for 180 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 24%.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 250 every 1s while using Shadow Travel.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Heal for 280 every 1s while channeling Restore Soul.
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 40%.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.