This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Reduce your active Cooldowns by 40% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Reduce your active Cooldowns by 40% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 50% for 4s after getting an Elimination.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 50% for 4s after getting an Elimination.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 7% while Out of Combat.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 50% for 4s after getting an Elimination.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Ambush by 30%.
Increase your maximum Health by 40.
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Reset the Cooldown of Ambush after falling to or below 30% Health.
Increase the Radius and Effective Radius of the damage from Ambush by 45%.
Your Ambush gains an additional charge and can now be used on allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase the distance traveled when using Dodge Roll by 20%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase the distance traveled when using Dodge Roll by 20%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.
Heal for 60 every 1s while Spirit Linked to an ally.
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 3.2s.
Gain 30% Lifesteal.
Increase your maximum Health by 600.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Increase your maximum Health by 50.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 50%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after activating Ambush. This applies to each Ambush in the chain.
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Increase the range of Ambush by 20%.
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.
Your Ambush gains an additional charge and can now be used on allies.