This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 260 after using Grumpy Bomb.
Increase your Reload Speed by 12% for 3s after using Detonate.
Increase your maximum Ammo by 3.
Heal for 300 for each enemy hit with Poppy Bomb.
Increase your maximum Health by 200.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the jump strength of Crouching Tigron by 24%.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the jump strength of Crouching Tigron by 24%.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit by Heavy Blade.
Bladed Chakrams are able to bounce 2 additional times before disappearing.