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19
KxSimoNxK

NA - Updated 1 month ago

Normal: Siege - 1 month ago
14m
-42
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-57 SR
View Match
9 / 10 / 9
1.35 KDA
Ruckus
Level 12 / 3,041G
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1

Normal: Siege - 1 month ago
18m
-66
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-70 SR
View Match
8 / 17 / 9
0.74 KDA
Bomb King
Level 12 / 3,219G
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Normal: Siege - 1 month ago
16m
-100
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-98 SR
View Match
17 / 11 / 6
1.82 KDA
Bomb King
Level 12 / 3,829G
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Normal: Siege - 1 month ago
12m
-48
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-127 SR
View Match
5 / 7 / 7
1.21 KDA
Ruckus
Level 12 / 1,829G
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1

Normal: Siege - 1 month ago
13m
+36
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+72 SR
View Match
10 / 7 / 12
2.29 KDA
Bomb King
Level 12 / 3,223G
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Normal: Siege - 1 month ago
17m
+70
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+119 SR
View Match
2 / 9 / 14
1 KDA
Ruckus
Level 12 / 4,121G
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1

Normal: Siege - 1 month ago
18m
+130
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+149 SR
View Match
0 / 14 / 4
0.14 KDA
Bomb King
Level 12 / 1,618G
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Normal: Siege - 1 month ago
22m
+277
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+228 SR
View Match
1 / 9 / 44
2.56 KDA
Lillith
Level 12 / 5,073G
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Normal: Onslaught - 1 month ago
8m
-78
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-237 SR
View Match
1 / 10 / 7
0.45 KDA
Seris
Level 11 / 3,349G
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Normal: Onslaught - 2 months ago
11m
-208
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-219 SR
View Match
2 / 9 / 12
0.89 KDA
Ruckus
Level 9 / 6,580G
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1

Normal: Siege - 2 months ago
10m
-313
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-237 SR
View Match
2 / 5 / 5
0.9 KDA
Lillith
Level 9 / 2,055G
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Normal: Onslaught - 2 months ago
7m
-29
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-269 SR
View Match
2 / 13 / 0
0.15 KDA
Bomb King
Level 12 / 2,262G
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Normal: Team Deathmatch - 2 months ago
5m
+101
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+259 SR
View Match
3 / 3 / 6
2 KDA
Bomb King
Level 12 / 2,335G
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Normal: Onslaught - 2 months ago
8m
-40
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-219 SR
View Match
4 / 6 / 6
1.17 KDA
Barik
Level 12 / 4,531G
Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Normal: Team Deathmatch - 2 months ago
7m
+223
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+184 SR
View Match
9 / 6 / 11
2.42 KDA
Ruckus
Level 9 / 3,645G
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1