This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Increase the duration of Emitter by 4s.
Heal 60 health for each player hit by Missile Launcher.
Reduce the Cooldown of Emitter by 4s.
Reduce your damage taken by 3% for 3s after activating Advance.