This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 112 every 1s while Earthen Guard is active.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Earthen Guard by 2.5s.
Generate 2 Ammo after activating Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Increase your maximum Health by 100.
Gain 25% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 100% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Increase your maximum Health by 100.
Gain 25% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 100% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Increase your maximum Health by 100.
Gain 25% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 100% while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Increase your maximum Ammo by 1.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Increase the duration of FrostFire Glide by 1s.
FrostFire Glide travels 5% faster.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Increase your maximum Ammo by 1.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Increase your maximum Ammo by 1.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Increase your maximum Ammo by 1.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Increase your maximum Ammo by 1.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.