Player Avatar
39
OneMonkeyArmy

NA - Updated 3 hours ago

Normal: Siege - 3 hours ago
6m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+29 SR
View Match
3 / 1 / 11
8.5 KDA
Seris
Level 24 / 2,428G
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Normal: Siege - 4 hours ago
9m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+36 SR
View Match
3 / 3 / 24
5 KDA
Seris
Level 24 / 3,111G
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Normal: Siege - 4 hours ago
7m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-73 SR
View Match
4 / 9 / 3
0.61 KDA
Vora
Level 24 / 1,410G
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Normal: Siege - 2 days ago
13m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+29 SR
View Match
6 / 7 / 17
2.07 KDA
Atlas
Level 24 / 3,373G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 2 days ago
10m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+17 SR
View Match
11 / 5 / 17
3.9 KDA
Inara
Level 24 / 3,318G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 2 days ago
18m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+73 SR
View Match
18 / 16 / 9
1.41 KDA
Caspian
Level 24 / 4,048G
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Normal: Siege - 2 days ago
15m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-28 SR
View Match
4 / 8 / 8
1 KDA
Atlas
Level 24 / 2,750G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 2 days ago
14m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+26 SR
View Match
17 / 7 / 17
3.64 KDA
Atlas
Level 24 / 3,353G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 2 days ago
10m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-186 SR
View Match
1 / 12 / 4
0.25 KDA
Vatu
Level 24 / 1,641G
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Normal: Siege - 2 days ago
16m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+46 SR
View Match
10 / 7 / 26
3.29 KDA
Seris
Level 24 / 3,970G
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Normal: Siege - 7 days ago
17m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+250 SR
View Match
17 / 18 / 10
1.22 KDA
Caspian
Level 23 / 4,101G
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Normal: Siege - 7 days ago
11m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-34 SR
View Match
3 / 10 / 3
0.45 KDA
Atlas
Level 23 / 1,919G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 8 days ago
10m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-30 SR
View Match
4 / 10 / 7
0.75 KDA
Atlas
Level 23 / 2,370G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 9 days ago
6m
+6
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+59 SR
View Match
10 / 0 / 15
17.5 KDA
Atlas
Level 22 / 2,182G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 9 days ago
6m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+42 SR
View Match
13 / 1 / 9
17.5 KDA
Atlas
Level 22 / 2,395G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 10 days ago
15m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-31 SR
View Match
4 / 10 / 7
0.75 KDA
Inara
Level 21 / 3,508G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 10 days ago
16m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-33 SR
View Match
7 / 9 / 10
1.33 KDA
Inara
Level 21 / 4,110G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 10 days ago
19m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-43 SR
View Match
11 / 12 / 22
1.83 KDA
Atlas
Level 22 / 3,873G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 10 days ago
7m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+45 SR
View Match
10 / 6 / 6
2.17 KDA
Atlas
Level 22 / 2,287G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Normal: Siege - 10 days ago
19m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-33 SR
View Match
8 / 13 / 27
1.65 KDA
Inara
Level 22 / 4,148G
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Normal: Siege - 10 days ago
8m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-31 SR
View Match
3 / 9 / 4
0.56 KDA
VII
Level 22 / 1,590G
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 10 days ago
21m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+93 SR
View Match
27 / 16 / 14
2.13 KDA
Vora
Level 21 / 5,613G
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Normal: Siege - 10 days ago
8m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+118 SR
View Match
6 / 6 / 14
2.17 KDA
Vora
Level 21 / 2,338G
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Normal: Siege - 11 days ago
10m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-33 SR
View Match
2 / 12 / 1
0.21 KDA
Vora
Level 21 / 1,790G
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Normal: Siege - 11 days ago
17m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-66 SR
View Match
19 / 14 / 20
2.07 KDA
Vora
Level 21 / 4,941G
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1