This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Increase the travel distance of Deadly Momentum by 5%.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase the travel speed of Deadly Momentum by 24%.
Increase the travel distance of Deadly Momentum by 10%.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 250.
Increase the duration of Deflector Shield by 3.2s.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Gain 16% Lifesteal.
Bring up Precision Sights 15% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.