This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 when you use Envelop.
Increase your maximum Ammo by 2.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 100 every 1s while Spirit Linked to an ally.
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 200.
Increase the Mana generation of Frost Bomb by 15%.
Increase the Mana generation of Inferno Cannon by 15%.
Heal for 250 after using Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Conviction by 18%.
Heal for 15 for every percentage point of Ire consumed by abilities.
Increase your maximum Health by 450.
Increase the duration of the Lift applied by Reckoning by 30%.
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 1000.
Increase your Healing received by 6% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase the recharge rate of your Bulwark by 24%.
Increase your maximum Health by 600.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 1000.
Increase your Healing received by 6% while your Bulwark is active.
Generate 5 Ammo after activating Commander's Grab.
Increase the recharge rate of your Bulwark by 18%.
Increase your maximum Health by 750.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 when you use Envelop.
Increase your maximum Ammo by 2.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 100 every 1s while Spirit Linked to an ally.
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 10%.
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Reduce the Cooldown of Savage Tear by 1.5s.
Heal for 150 each time one of your Spirit Lures triggers.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 1000.
Increase your Healing received by 6% while your Bulwark is active.
Generate 5 Ammo after activating Commander's Grab.
Increase the recharge rate of your Bulwark by 18%.
Increase your maximum Health by 750.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 10%.
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Reduce the Cooldown of Savage Tear by 1.5s.
Heal for 150 each time one of your Spirit Lures triggers.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Health by 200.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Increase the Stun duration of Pyre Strike by 0.75s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Health by 200.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Increase the Stun duration of Pyre Strike by 0.75s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Health by 200.
Decrease the rate of Wrath decay by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Increase the Stun duration of Pyre Strike by 0.75s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 4.8s.
Increase the range of Astral Mark by 12%.
Increase your maximum Health by 150.
Increase the range at which you can use Void Grip by 20%.
Heal for 120 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.