This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 75.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Increase the Stun duration of Pyre Strike by 0.6s.
Heal for 150 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 40%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Increase the Stun duration of Pyre Strike by 0.6s.
Heal for 150 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 40%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 75.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 15.
Reduce the Cooldown of Heavy Blade by 2.4s.
Heal for 120 for each enemy hit by Heavy Blade.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 40 for each enemy hit by Heavy Blade.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Hitting enemies with Bladed Chakrams Heals you for 75.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 2 Ammo after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 75.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 90 every 1s while Combat Trance is active.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Hitting enemies with Bladed Chakrams Heals you for 75.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 2 Ammo after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 75.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 2 Ammo after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 75.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 45.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase the jump strength of Crouching Tigron by 8%.
Reduce the Cooldown of Heavy Blade by 2.4s.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 45.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase the jump strength of Crouching Tigron by 8%.
Reduce the Cooldown of Heavy Blade by 2.4s.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 90 every 1s while Combat Trance is active.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Hitting enemies with Bladed Chakrams Heals you for 75.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Heal for 150 for each enemy hit with Wings of Wrath.
Increase the Stun duration of Pyre Strike by 0.6s.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 135 every 1s while Combat Trance is active.
Heal for 80 for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 60.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.