This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each Sticky Bomb you Detonate.
Heal for 260 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the damage you deal to yourself with Sticky Bombs by 80%.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each Sticky Bomb you Detonate.
Heal for 260 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the damage you deal to yourself with Sticky Bombs by 80%.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each Sticky Bomb you Detonate.
Heal for 260 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the damage you deal to yourself with Sticky Bombs by 80%.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each Sticky Bomb you Detonate.
Heal for 260 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the damage you deal to yourself with Sticky Bombs by 80%.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each Sticky Bomb you Detonate.
Heal for 260 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the damage you deal to yourself with Sticky Bombs by 80%.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Increase the time and health that Ricochet is out when deployed by 0.6s.
Increase the projectile speed of Ricochet by 40%.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.