This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Heal for 280 every 1s while channeling Restore Soul.
Heal for 200 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after using Pounce.
Heal for an additional 240 with Nine Lives.
Heal for 120 every 1s while Prowl is active.
Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.
Increase your Movement Speed by 30% for 3s after using Pounce.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase the lateral movement of Death Wings by 12%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.