This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase the Flight Speed of Transporter by 40%.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reduce scope-in and scope-out time by 60%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 1.2s.
Increase the Projectile Speed of Seedling by 24%.
Increase your Reload Speed by 10%.
Increase your Movement Speed by 16% for 3s after activating Dead Zone.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 100 for each shot hit while using In Pursuit.
Generate 4 Ammo after activating Combat Slide.
You gain 10% Lifesteal against your Retribution target.
Increase your Reload Speed by 10%.
Increase the damage you deal to your Retribution target by 25%.