This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 if you do not cancel Hardening before it ends.
Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Increase your maximum acid capacity by 24%.
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Agility is active.
Gain 10.5% Lifesteal while in Dragon Stance.
Increase your maximum Health by 150.
Increase your maximum Ammo by 15.
Increase the Movement Speed boost of Agility by 12%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the duration of Barricade by 1.7999999999999998s.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 if you do not cancel Hardening before it ends.
Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Increase your maximum acid capacity by 24%.
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Reduce your damage taken by 9% for 3s after activating Advance.
Increase your maximum Health by 450.
Increase the duration of Emitter by 3s.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using FrostFire Glide.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using FrostFire Glide.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 45.
Generate 3 Ammo after activating Reversal.
Increase the distance of each Nether Step dash by 15%.
Generate 3 Ammo after activating Nether Step.
Generate 3 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.
Increase your maximum acid capacity by 24%.
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase the duration of Barricade by 1.7999999999999998s.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using FrostFire Glide.
Increase the Projectile Speed of Frost Bomb by 18%.
FrostFire Glide travels 15% faster.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Gain 10.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase your maximum Health by 200.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Abyssal Fortress' Health by 600
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
Increase your maximum Health by 450.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the area of effect of all your explosions by 6%.
Increase your maximum Health by 150.
Heal for 90 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the duration of Weightless by 1.2000000000000002s.
Increase the radius of Healing Potion by 24%.
Gain 9% Movement Speed.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Abyssal Fortress' Health by 600
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
Increase your maximum Health by 450.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Abyssal Fortress' Health by 600
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
Increase your maximum Health by 450.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the max health damage of Royal Presence's Poison aura by 6%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the duration of Weightless by 1.2000000000000002s.
Increase the radius of Healing Potion by 24%.
Gain 9% Movement Speed.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Gain a 450-Health Shield for 3s after activating Juggernaut.
Each Soul Fragment gathered Heals you for 45.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase your Healing received by 30% while at or below 50% Health.
Increase the duration of Weightless by 0.8s.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Barricade by 1.7999999999999998s.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Increase your maximum Health by 450.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Gain a 300-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Gain a 450-Health Shield for 3s after activating Juggernaut.
Each Soul Fragment gathered Heals you for 45.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 45.
Increase your maximum Health by 450.
Increase your Reload Speed by 21%.
Generate 75 Ammo after activating Ignition.
Heal for 450 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.