This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Ice Block is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed during Soar by 14%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Ice Block is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed during Soar by 14%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 1.1s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed during Soar by 21%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Soar by 1.1s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase your Movement Speed during Soar by 21%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Ice Block by 5s.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Increase your Movement Speed by 10% for 2s after using Blink.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Ice Block by 5s.
Reduce the Cooldown of Soar by 40% after getting an Elimination
Increase your Movement Speed by 10% for 2s after using Blink.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s while Ice Block is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Your weapon deals 50% less Self-Damage and no longer applies a Knockback to yourself.
Increase the duration of Soar by 1.1s.
Increase your Reload Speed by 20% for 4s after using Blink.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase your Movement Speed by 16% for 6s after getting an Elimination.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed by 20% for 2s after using Blink.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 every 1s while Ice Block is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed by 24% for 6s after getting an Elimination.
Increase the duration of Soar by 2.2s.
Generate 4 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Increase your Movement Speed during Soar by 7%.
Increase the duration of Soar by 2.75s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.