This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 12%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 2 Ammo after using Seedling.
Dead Zone damage is increased to 650.
Heal for an additional 160 with Nine Lives.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Pounce by 2s.
Heal for 280 after using Pounce.
Pounce Executes targets at or below 35% Health.