This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 30%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 30%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Heal for an additional 240 with Nine Lives.
Reduce your damage taken by 15% while Prowl is active.
Heal for 120 every 1s while Prowl is active.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 30%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 30%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 4s.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Dimensional Link by 3.75s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Increase your movement speed by 16% for 3s after using Slither.
Increase your Movement Speed by 12%.
Increase the travel distance of Slither by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Increase your movement speed by 16% for 3s after using Slither.
Increase your Movement Speed by 12%.
Increase the travel distance of Slither by 30%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Reduce the Cooldown of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Reduce the cast time of Shadow Travel by 30%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 30%.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Increase the Health of Healing Totem by 750.
Heal for 100 over the duration of Ghost Walk.
Reduce the Cooldown of Ghost Walk by 1.2s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 4s.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Dimensional Link by 3.75s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 4s.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Dimensional Link by 3.75s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 4s.
Increase the Health of each of your Illusions by 400.
Reduce the Cooldown of Dimensional Link by 3.75s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 4s.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Dimensional Link by 3.75s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 4s.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Dimensional Link by 3.75s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.