This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Rocket Boots by 1.2s.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 0.6s.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 300.
Reduce the Cooldown of Commander's Grab by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Rocket Boots by 1.2s.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 each time one of your base Turrets hits an enemy.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the duration of Rocket Boots by 1.2s.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.