This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the duration of Dimensional Link by 2.8s.
Heal for 52% of the damage dealt by Shatter.
Increase the Health of each of your Illusions by 200.
Increase your Movement Speed by 14% while Out of Combat.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 10%.