This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Increase the travel distance of Charge by 75%.
Increase your Movement Speed by 30% for 3s after using Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Increase the travel distance of Charge by 75%.
Increase your Movement Speed by 30% for 3s after using Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Fireball by 0.45s.
Increase the travel distance of Charge by 75%.
Increase your Movement Speed by 30% for 3s after using Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Increase the travel distance of Charge by 45%.
Increase your Movement Speed by 50% for 3s after using Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Increase the travel distance of Charge by 75%.
Increase your Movement Speed by 50% for 3s after using Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.