This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 every 1s while Combat Trance is active.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Increase your maximum Ammo by 4.
Hitting enemies with Bladed Chakrams Heals you for 45.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Ammo by 6.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Gain 16% Lifesteal.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 every 1s while Combat Trance is active.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Increase your maximum Ammo by 4.
Hitting enemies with Bladed Chakrams Heals you for 45.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.