This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 390 after using Grumpy Bomb.
Heal for 75 for each Sticky Bomb you Detonate.
Heal for 75 after using Poppy Bomb.
Increase your maximum Ammo by 3.
Heal for 300 for each enemy hit with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Generate 6 Ammo after activating Siege Shield.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Ammo by 3.
Gain 40% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 390 after using Grumpy Bomb.
Heal for 75 for each Sticky Bomb you Detonate.
Heal for 75 after using Poppy Bomb.
Increase your maximum Ammo by 3.
Heal for 300 for each enemy hit with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Generate 6 Ammo after activating Siege Shield.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Ammo by 3.
Gain 40% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Generate 6 Ammo after activating Siege Shield.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Ammo by 3.
Gain 40% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 390 after using Grumpy Bomb.
Heal for 75 for each Sticky Bomb you Detonate.
Heal for 75 after using Poppy Bomb.
Increase your maximum Ammo by 3.
Heal for 300 for each enemy hit with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 390 after using Grumpy Bomb.
Heal for 75 for each Sticky Bomb you Detonate.
Heal for 75 after using Poppy Bomb.
Increase your maximum Ammo by 3.
Heal for 300 for each enemy hit with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Generate 6 Ammo after activating Siege Shield.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Ammo by 3.
Gain 40% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Generate 6 Ammo after activating Siege Shield.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Ammo by 3.
Gain 40% Lifesteal.