This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 10 per stack.
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Reduce the Cooldown of Lunar Leap by 4s.
Increase Luna's deploy range by 20%.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Gain a 200-Health Shield after getting an Elimination.
Heal for 150 after activating Nullify.
Heal for 225 after activating Recharge.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 10 per stack.
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Gain a 200-Health Shield after getting an Elimination.
Heal for 150 after activating Nullify.
Heal for 225 after activating Recharge.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Gain a 200-Health Shield after getting an Elimination.
Heal for 150 after activating Nullify.
Heal for 225 after activating Recharge.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Reduce the Cooldown of Lunar Leap by 4s.
Increase Luna's deploy range by 20%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 40% for 2s.
Increase your maximum Health by 300.
Generate 10 Ammo for the target of your Protection.
Generate 150 Shield after using Protection.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Reduce the Cooldown of Lunar Leap by 4s.
Increase Luna's deploy range by 20%.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Reduce the Cooldown of Lunar Leap by 4s.
Increase Luna's deploy range by 20%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 200-Health Shield after getting an Elimination.
Reduce the Cooldown of Nullify by 4s.
Gain a 400-Health Shield after activating Nullify.
Increase your maximum Health by 600.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 1s while using Nullify.
Gain a 200-Health Shield after getting an Elimination.
Reduce the Cooldown of Nullify by 4s.
Gain a 400-Health Shield after activating Nullify.
Increase your maximum Health by 600.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 20%.
Activating Dodge Roll heals you for 225.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase the Knockback applied to enemies by Disengage by 16%.
Increase the distance traveled when using Dodge Roll by 30%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Reduce the Cooldown of Lunar Leap by 4s.
Increase Luna's deploy range by 20%.
Allies being Healed by Moonlight take 15% reduced damage.