This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s while Prowl is active.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase your maximum Health by 150.
Increase the Movement Speed bonus while using Prowl by 40%.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s while Prowl is active.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase your maximum Health by 150.
Increase the Movement Speed bonus while using Prowl by 40%.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s while Prowl is active.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase your maximum Health by 150.
Increase the Movement Speed bonus while using Prowl by 40%.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.