This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Heal for 320 after using Withdraw.
Increase your Movement Speed by 9%.
Heal for 210 after hitting an enemy with Crippling Arrow.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the time and health that Ricochet is out when deployed by 0.6s.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Increase your maximum Ammo by 3.
Increase the projectile speed of Ricochet by 40%.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Reload Speed by 10% while Stealth is active.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 200.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 3.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.