This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20%.
Heal for 100 for each shot hit while using In Pursuit.
Increase the range at which your Retribution target is Revealed by 30 units.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Decrease your damage taken by 18% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 28%.
Reduce all active Cooldowns by 42% after getting an Elimination.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Reduce your damage taken by 12% for 2s after using Recovery.
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 280 for each enemy hit with Reckoning.
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Reduce the damage you take by 8% for 2s after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 280 for each enemy hit with Reckoning.
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Reduce the damage you take by 8% for 2s after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 5.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Gain a 150-Health Shield for 3s after activating Crouching Tigron.
Heal for 120 for each enemy hit by Heavy Blade.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 280 for each enemy hit with Reckoning.
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Reduce the damage you take by 8% for 2s after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20%.
Increase your maximum Health by 100.
Increase the range at which your Retribution target is Revealed by 30 units.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 18% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20%.
Increase your maximum Health by 100.
Increase the range at which your Retribution target is Revealed by 30 units.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 18% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 28%.
Reduce all active Cooldowns by 42% after getting an Elimination.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Reduce your damage taken by 12% for 2s after using Recovery.
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 280 for each enemy hit with Reckoning.
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Reduce the damage you take by 8% for 2s after activating Conviction.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20%.
Increase your maximum Health by 100.
Increase the range at which your Retribution target is Revealed by 30 units.
Generate 6 Ammo after activating Combat Slide.
Decrease your damage taken by 18% while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.