This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.
Using Envelop reduces your linked friendly target's Cooldowns by 4%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Increase the distance of each Nether Step dash by 15%.
Hitting a player with Revolver Heals you for 30.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Juggernaut.
Increase the distance traveled by Juggernaut by 8%.
Increase your maximum Health by 750.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 45.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Increase the distance of each Nether Step dash by 15%.
Hitting a player with Revolver Heals you for 30.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Envelop by 0.6s.
Increase the maximum amount of damage mitigated by Envelop by 28%.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Increase your maximum Health by 200.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.