This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
FrostFire Glide travels 10% faster.
Heal for 150 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
FrostFire Glide travels 10% faster.
Heal for 150 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain 16% Lifesteal against enemies Revealed by Sensor Drone.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Gain 16% Lifesteal against enemies Revealed by Sensor Drone.
Reduce your weapon recoil by 60% while using Precision Sights.
Gain 12% Lifesteal.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Gain a 200-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 16% after getting an Elimination.
Double the range at which you can use Nullify.