This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 after activating Battle Shout.
Heal for 25 every 1s while Bulwark is active.
Gain 20% Lifesteal.
Reduce the Cooldown of Battle Shout by 2.4s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 after activating Battle Shout.
Heal for 25 every 1s while Bulwark is active.
Gain 20% Lifesteal.
Reduce the Cooldown of Battle Shout by 2.4s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 after activating Battle Shout.
Heal for 25 every 1s while Bulwark is active.
Gain 20% Lifesteal.
Reduce the Cooldown of Battle Shout by 2.4s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.