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Orhan9048

EU - Updated 5 months ago

Normal: Onslaught - 5 months ago
8m
-20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-35 SR
View Match
3 / 14 / 5
0.39 KDA
Koga
Level 21 / 3,033G
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Normal: Onslaught - 5 months ago
5m
+46
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+51 SR
View Match
2 / 5 / 9
1.3 KDA
Kinessa
Level 21 / 2,346G
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1